AI & XR Solution Builder for real-world products and intelligent experiences
Hi, I'm Mario Nava. I design and build AI-powered systems and immersive XR experiences that help organizations train better, operate smarter, and turn complex ideas into real products.
My work combines agentic workflows, LLM integrations, automation, and product thinking with a strong background in AR, VR, simulation, and interactive learning.
Supply Chain VR Training for Tecnológico de Monterrey
To provide a hands-on learning experience in supply chain management, I led the development of a cutting-edge VR training app for Tecnológico de Monterrey. This app, designed for use with the HTC Vive and the KatWalk omnidirectional treadmill, allows students to navigate realistic supply chain scenarios in a fully immersive virtual environment.Read case study
Supply Chain VR Training for Tecnológico de Monterrey
To provide a hands-on learning experience in supply chain management, I led the development of a cutting-edge VR training app for Tecnológico de Monterrey. This app, designed for use with the HTC Vive and the KatWalk omnidirectional treadmill, allows students to navigate realistic supply chain scenarios in a fully immersive virtual environment.Read case study
Building a Virtual Lab Platform
AR app that digitalize some of the laboratory practices for different subjects of the Aliat Universidades schools group. Made for Android with Unity 3D.Read case study
Virtual Innovation Expo for Kimberly-Clark México
A two-year virtual expo experience that brought 14 Kimberly-Clark brands to life through interactive 3D booths, mini-games, and immersive content. Accessible via web, mobile, PC, and Oculus Go, the expo provided a dynamic platform for showcasing innovation, complete with holographic presenters, 360° office tours, and themed virtual environments.Read case study
OlaRotoplas Onboarding MobileApp
Mobile app to improve the onboarding experience for Rotoplas Group, that provides new employees with an immersive, interactive introduction to the company’s facilities and processes. Using 360° virtual tours, augmented reality (AR), 2D anuimations, videos, and a virtual assistant, the app offers a rich, multi-language onboarding experience that enhances understanding and engagement.Read case study
AR mobile trannig app for Heineken and OXXO
Augmented reality (AR) mobile app for Heineken and OXXO that allows users to experience an interactive AR portal, showcasing the product display standards in an OXXO store. Developed for Android with Unity 3D.Read case study
Social Media AR Filters
A collection of AR filters created for social media platforms using Spark AR Studio.
Game Development
A collection of games developed for mobile, VR and PC platforms using Unity 3D.
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I occasionally write about XR, AI, 3D and share thoughts on the intersection of creativity and engineering.